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...participants meet the demands of state and national standards for technology skills and curriculum. They are available in hands-on and lecture formats, and are all conveniently held in the Orange County Convention Center. Workshops require an additional enrollment fee and have limited seating in order to ensure the highest quality learning experience for participants.
WORKSHOP TICKETS
Workshop tickets purchased through advance registration will be mailed directly to the registrant's home address no later than January 10, 2008. Ticket holders may go directly to workshops.
ON-SITE WORKSHOP REGISTRATION
Limited seating may be available after the close of advance registration. Attendees may register and pay for these ticketed workshops at the on-site workshop registration counter.
INSERVICE MASTER PLAN
Inservice Master Plan Points for renewal of the Florida Teaching Certificate are granted by the teacher's individual school district. In many cases, workshops taken by teachers at FETC may be eligible for credit. Participants will receive a Certificate of Completion for each ticketed workshop outlining the objectives, skills, concepts, and other relevant information that would help facilitate Master Plan Point credit.
QUESTIONS
For further questions regarding ticketed workshop registration, please call the FETC Registration Managers at 1-850-906-0099 or toll-free at 1-866-353-3382 or e-mail registration@fetc.org.
For full descriptions of all Ticketed Workshops please see Ticketed Workshop Listings or the Conference Preview, available at www.fetc.org.
TICKETED WORKSHOP FORMATS
[#] Lecture means the workshop uses a video display and focuses on demonstrations, discussions, and/or lecture.
[@] Hands-on Partner Lab means the workshop is held in a computer lab with one computer for every two participants.
[$] Hands-on Workshop means participants receive some type of hands-on training during the workshop.
[WIN] WIN means the workshop computers use a Windows operating system.
[MAC] MAC means the workshop computers use a Macintosh operating system.
WORKSHOP CODES
The first letter of the code indicates the day:
T = Tuesday
W = Wednesday
H = Thursday
F = Friday
The second letter indicates the time:
A = morning
P = afternoon
L = evening
F = full-day
For example, a workshop code beginning WA means the workshop takes place Wednesday morning.
WORKSHOP SKILL LEVELS
Each workshop has been assigned a skill level based on participants' expected familiarity with the topic, software, or skills being addressed in the workshop.
* Beginner: Basic computer knowledge, keyboarding, and mouse-clicking skills.
** Intermediate: Basic knowledge of the operating system and the workshop topic's specific software title. For internet-related workshops: familiarity with the use of an internet browser and some search skills.
*** Advanced: Considerable knowledge of the operating system and the workshop topic's specific software title. For internet-related workshops: familiarity with web development and internet programming.
**** All: Skill level appropriate for all participants.
TUESDAY, JANUARY 22 8:00 A.M.--3:00 P.M.
TF01 Adobe's Flash
Michael Sawyer
[@] [WIN] **
Teachers, school technology specialists, and district web designers will learn to use Flash to create simple animations. This workshop is designed for the intermediate computer user with limited experience with Adobe's Flash.
$225
TF02 Adobe Premiere Elements 4,0 Integrated Classroom Projects
Joe Dockery
[@] [WIN] *
In this six-hour course you will learn DV (digital video) terms and ways to integrate video projects like documentaries or public service announcements (PSA's) into your classroom, All participants will be provided with a DVD that includes step-by-step, online tutorials that they can use with their students,
$225
TF03 Creating Dynamic Websites with Dreamweaver, MySQL and PHP
Jamey Osborne
[@] [WIN] ** ***
This popular workshop will take participants though a step-by-step workflow for the development of dynamic websites that use the PHP language to communicate with a MySQL database. Participants will configure a lab computer with PHP and MySQL, and then use Dreamweaver to create a sample website which can be used as a basis for their own creation.
$225
TF04 Making Technology Routine: Integrating Technology in Every Classroom
Jennifer Womble
[@] [WIN] **
This workshop is designed to provide educators with the technological skills, resource information, and curriculum ideas necessary to implement project-based learning that requires the use of higher-order thinking and relevant 21st century skills. Participants will learn to make effective decisions about the choice of technologies they utilize in their classroom, how to design effective lessons enhanced by technology, and how to evaluate technology-enhanced student products.
$225
TF05 Videogame Play and Videogame Making for Teaching & Learning
Richard E. Ferdig with Jeff Boyer and Meredith DiPietro
[@] [WIN] ****
In this workshop, participants will first learn about the important pedagogy behind playing and making videogames. Through this process, they will develop a list of appropriate games for their content areas. A majority of the session will then be devoted to having participants make their own videogame and then play it. The videogame tools used in this presentation are free, shareware, or open source.
$225
TF06 Publish Like a Pro with Adobe InDesign
Linda Dickeson
[@] [WIN] **
Teachers nationwide are incorporating Adobe InDesign into classrooms and Journalism departments. Learn how students can create professional looking documents with impact using this feature-rich tool.
$225
TF07 iLife Suite
Allen Anderson and Charles Moseley
[@] [MAC] * **
Participants will learn applications that are included in the iLife Suite (iPhoto, iMovie, GarageBand, iTunes, and iWeb). This workshop...
NOTE: All illustrations and photos
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